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Learn C++ for Game Development
Hoofdkenmerken
Auteur: Bruce Sutherland
Titel: Learn C++ for Game Development
Uitgever: Springer Nature
ISBN: 9781430264583
ISBN boekversie: 9781430264576
Prijs: € 89.64
Verschijningsdatum: 30-06-2014
Inhoudelijke kenmerken
Categorie: General
Taal: English
Imprint: Apress
Technische kenmerken
Verschijningsvorm: E-book
 

Inhoudsopgave:

If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications. Learn C++ for Game Development will show you how to: Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL) Use design patterns to simplify your coding and make more powerful games Manage memory efficiently to get the most out of your creativity Load and save games using file I/O, so that your users are never disappointed Most of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace. The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.
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